WHAT'S INCLUDED >>
![Vaping - The Hidden Enemy - School Content Bundle](https://static.wixstatic.com/media/f8bfec_6c304469a4c84e29807db995b69b4a4d~mv2.webp/v1/fill/w_418,h_313,al_c,q_80,usm_0.66_1.00_0.01,enc_auto/vape%20-%20dalle%20-%20image.webp)
![](https://static.wixstatic.com/media/f8bfec_354cc4f4482f4ccd8d130b0987b6a191~mv2.png/v1/fill/w_160,h_40,al_c,q_85,usm_0.66_1.00_0.01,blur_3,enc_auto/Wordrush%20logo%20-%20black%20-%20500%20x%20125%20(1).png)
✔️ ESCAPE ROOMS
We have designed 5 fun and challenging escape rooms to stimulate values based outcomes to highlight effective versus destructive personal choices. They're called:
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VapEscape: The Emphysema Odyssey
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Veiled Vapors: Uncovering the Smoke Screen
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Breathe Easy: The Quest for Clean Victory
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Operation Clear Air: The Fight Against Teen Vaping
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Harmony of Choices: A Journey in Song and Self-Care
✔️ WRITING GAMES
We have crafted 2 inspirational writing games to elicit values based personal discovery, ownership and healthy alignment in regards to better health. They're called:
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Clear Goals: Dodging the Vape Trap
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Clear the Air: Quest for a Vape-Free Life
✔️ BONUS - CARD GAMES
For early bird subscribers we have created an interactive Cluedo styled card game to affirm and further establish the learning from our previous activities (Accessible in December 2023)
![Vaping - The Hidden Enemy - School Content Bundle](https://static.wixstatic.com/media/f8bfec_50a440b3f0054bfb8edb09d99df20e55~mv2.png/v1/fill/w_59,h_65,al_c,q_85,usm_0.66_1.00_0.01,blur_2,enc_auto/f8bfec_50a440b3f0054bfb8edb09d99df20e55~mv2.png)
STOP VAPING.
'THE HIDDEN ENEMY'
IN YOUR SCHOOL
Get 50%* off our exciting new
7 part collaborative adventure series designed for schools informing students on
the personal dangers of vaping
* Save $1000 on our launch special and
Get 12 month unlimited access for your entire school.
Receive a further $500 discount for 2 years access!
![](https://static.wixstatic.com/media/f8bfec_354cc4f4482f4ccd8d130b0987b6a191~mv2.png/v1/fill/w_84,h_21,al_c,q_85,usm_0.66_1.00_0.01,blur_3,enc_auto/Wordrush%20logo%20-%20black%20-%20500%20x%20125%20(1).png)
WHY COLLABORATIVE GAMES
DRIVE BEHAVIOUR CHANGE
Personal Status
Children and adults alike are driven by how they are perceived. If friends, colleagues and peers participate and approve then they will opt in - not out!
Self Nomination
Self nomination versus being told what to do is always more effective long term. Change only comes from personal alignment
Enjoyment
When a process is fun, it is easy. When it is easy, it is effortless and when I enjoy the process I am attracted not repelled. When it's fun they finish!
![mindbuild_Illustrate_a_dynamic_and_engaging_cover_for_an_educat_fb24bc50-fbca-4cbc-8e3a-42](https://static.wixstatic.com/media/f8bfec_a21b3252582e47cabed16a7f0667be48~mv2.png/v1/fill/w_119,h_119,al_c,q_85,usm_0.66_1.00_0.01,blur_2,enc_auto/f8bfec_a21b3252582e47cabed16a7f0667be48~mv2.png)
Speak To Our Educational Experts At Wordrush To
Ensure This Is Right
For Your Students
To find out about how our games create positive change in your classroom or home, enter your details below and we'll reply within 24 hours
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